Actions are the same as delegates and events combined — makes the actual writing far simpler.
Let’s pretend I wanted to create a damage system but I wanted my UI manager to subscribe to the event changes on my health system. If I want an action to occur, I need…
Let’s move the cube to a different position using events. We will use a space bar to move our position to 5, 2, 0. First, we need to properly declare the event.

Then we need to create our space bar functionality. In it, we will pass in our position and then apply that position to our onTeleport event. Keep in mind, ever object that is listening to this event will always move to the same place.