How to tile in Shader Graph

Al Heck
Aug 7, 2021

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To tile your textures, you simply need to add a tiling and offset node.

If you want to adjust the tiling simultaneously, then add a vector 1 and adjust the tiling that way.

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Al Heck
Al Heck

Written by Al Heck

Unity Developer and Software Engineer who loves making games with GameDevHQ

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